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Casting Foci

These focusing items allow a caster to better control magical energies, granting their assistance bonuses both to casting and warding magic. While the term "wand" is used for a 1-handed focus and "staff" for a 2-handed focus, these can vary by your mystic tradition and personal taste. For example, those who cast musical spells may use instruments to aid their casting.   If you are holding a 1-handed casting focus in each hand, you can only cast a spell through one of them. You can also perform touch-casting by touching part of your focus to the target, rather than touching the target with your bare hands.  

Symbol of Protection

5 aquills x quality
This is a charm to dispel harmful energy. It grants its assistance bonus to warding off magic but not casting. To that end, it is not technically a casting focus.  

Mystic Symbol

15 aquills x quality
This is a piece of jewelry or painted symbol that can be used without taking up any of your hands. It only grants the assistance bonuses.  

Channeling Weapon

quality x 10 aquills plus the normal cost for the weapon
This allows you to buy a magic-friendly version of any weapon. Such a weapon grants all its normal bonuses, but also an additional point of damage for all damaging spells.  

Baleful Wand

1-handed, 15 aquills x quality
This grants +1 damage to all damaging spells.  

Projecting Wand

1-handed, 25 aquills x quality
This adds +1 Range to any spell you cast with it, though it does not increase your Range for other use.  

Lucky Wand

1-handed, 25 aquills x quality
If you get luck as the decisive factor with this wand, treat the result as 1 higher.  

Conserving Wand

1-handed, 25 aquills x quality
Any time you cast a Great or Superior spell, and you roll assistance as a decisive factor, you expend 1 less Spirit.  

Staff of Power

2-handed, 40 aquills x quality
This grants +1 Magic Power to all spells cast through it.  

Staff of Blessing

2-handed, 35 aquills x quality
Whenever you cast a spell at Great or higher tier through this focus, it grants everyone it affects advantage on their next action.  

Staff of Cursing

2-handed, 35 aquills x quality
Whenever you cast a spell through this focus, it grants everyone it affects disadvantage on their next action.  

Staff of Projection

2-handed, 30 aquills x quality
This grants you +2 Range with all spells. Not for any other functions, simply Range.  

Staff of Misery

2-handed, 30 aquills x quality
This increases the amount of Spirit the targets of your spell lose by 1, if the spell drains Spirit.  

Staff of Fortune

2-handed, 30 aquills x quality
If you get luck as the decisive factor when casting, roll 2d6 and take the higher result.  

Staff of Control

2-handed, 40 aquills x quality
This gives you advantage to cast spells.  

Staff of Conservation

2-handed, 30 aquills x quality
Any time you cast a Great or Superior spell, and you roll assistance or luck as a decisive factor, you expend 1 less Spirit.

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