Medium Weapons
Arming Sword
1-handed, 15 aquills x qualityDamage: Strength plus the amount you beat the target’s defense by.
Special:
Scimitar/Falchion/Katana
1-handed, 15 aquills x qualityDamage: Strength plus 1 extra damage for each for each zone you move if moving directly toward the target.
Special:
Claymore
2-handed, 25 aquills x qualityDamage: Twice your Strength plus the amount you beat the target’s defense by.
Special:
Axe
1-handed, 10 aquills x qualityDamage: Strength plus 2.
Special:
Greataxe
2-handed, 16 aquills x qualityDamage: Twice your Strength plus 2.
Special:
Club
1-handed, 3 aquills x qualityDamage: Strength.
Special: This takes no penalty to dealing non-lethal damage.
Greatclub
1-handed, 5 aquills x qualityDamage: Twice your Strength.
Special: This takes no penalty to dealing non-lethal damage.
Mace
1-handed, 10 aquills x qualityDamage: Strength.
Special: This bypasses damage reduction up to your Strength rating.
Warhammer
2-handed, 15 aquills x qualityDamage: Twice your Strength.
Special: This bypasses damage reduction up to your Strength rating.
Rapier
1-handed, 15 aquills x qualityDamage: Agility.
Special: You have advantage to hit.
War Spoon
1-handed, 5 aquills x qualityDamage: Strength.
Special: This deals full damage to amorphous enemies.
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