Polearms
Polearms are the longest weapon.
Damage: 1 nonlethal (Strength if 2-handed).
Special:
Damage: Strength in nonlethal damage (twice your Strength if 2-handed).
Special:
Damage: Strength.
Special: This can be thrown into an adjacent zone.
Damage: Twice your Strength.
Special: This bypasses damage reduction up to your Strength.
Damage: Twice your Strength plus 2.
Special:
Damage: Twice your Strength plus 1.
Special: This has priority even over other polearms.
Damage: Twice your Strength plus 1.
Special: If you beat a mounted target’s defense (not on a tie), they are dismounted.
Damage: Strength.
Special: If mounted and charging, you gain bonus damage equal to your mount’s Speed and bypass an equivalent amount of Damage Reduction. However, lances are specialized for mounted combat; if used on foot they do not grant their quality as an assistance bonus to hit. You can’t dual-wield lances.
Quarterstaff
1- or 2-handed, 3 aquills x qualityDamage: 1 nonlethal (Strength if 2-handed).
Special:
Banded Quarterstaff
1- or 2-handed, 5 aquills x qualityDamage: Strength in nonlethal damage (twice your Strength if 2-handed).
Special:
Javelin
1-handed, 4 aquills x qualityDamage: Strength.
Special: This can be thrown into an adjacent zone.
Halberd
2-handed, 20 aquills x qualityDamage: Twice your Strength.
Special: This bypasses damage reduction up to your Strength.
Poleaxe
2-handed, 18 aquills x qualityDamage: Twice your Strength plus 2.
Special:
Pike
2-handed, 10 aquills x qualityDamage: Twice your Strength plus 1.
Special: This has priority even over other polearms.
Bill Hook
2-handed, 12 aquills x qualityDamage: Twice your Strength plus 1.
Special: If you beat a mounted target’s defense (not on a tie), they are dismounted.
Lance
1-handed, 10 aquills x qualityDamage: Strength.
Special: If mounted and charging, you gain bonus damage equal to your mount’s Speed and bypass an equivalent amount of Damage Reduction. However, lances are specialized for mounted combat; if used on foot they do not grant their quality as an assistance bonus to hit. You can’t dual-wield lances.
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