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Ampleforth

The town/city grew up around the confluence of two rivers. The city is near a region ideal for mining clay and granite deposits, iron ore and growing potatoes and leeks. The town is known for its wine and ale. The town is ruled by a council of elected officials.   In the past, the town experienced a deadly plague. The people of the town are fearful of bandits and outlaws (while the leaders fear pirates, smugglers and bands of thieves). The town is guarded by a gigantic golem (and a magical ward?). And the laws are enforced by a corrupt, roguish city watch. Within or outside the government the power is held by a secret society of lorekeepers.

Government

Ampleforth is ruled by a council of elected officials but the real power is held by a secret society of lore keepers.
The town is ruled by a council of elected officials. Within or outside the government the power is held by a secret society of lorekeepers.

Defences

The town is guarded by a gigantic golem and a magical ward. And the laws are enforced by a corrupt, roguish city watch.
Gigantic Golem. Magical Ward. City Watch (corrupt roguish)

Industry & Trade

The region is ideal for mining clay and granite deposits, iron ore, and growing potatoes and leaks. The town is also known for its wine and ale. It trades its goods with The Hidden Valley's - WestFell being the main port the goods are shipped to.
Clay, granite and iron ore mining. (Cast Iron Pans-weapons-armor-Cast Iron Boilers/gutters/fire grates-Wrought Iron gates/chains/fences-tools-hunting weapons-) Potatoes and Leeks. Wine and Ale. Pottery.

Guilds and Factions

City Watch Bandits Outlaws Pirates Smugglers Bands of Thieves Potters Brewers Farmers Miners Stone Masons

History

In the past, the town experienced a deadly plague.

Geography

The town/city grew up around the confluence of two rivers.

Natural Resources

Iron, granite, clay
Type
City

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