Flame Blast
You mix a pair of incompatible substances, harnessing the resultant pyrotechnics to great offensive effect.
Each creature within a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 heat damage on a failed save, and half as much on a successful one.
The fire also ignites any flammable objects in the area of effect that aren't being worn or carried.
This gambit's damage increases by 1d6 for each gambit slot level used above level 1.
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