Gravity Defense
You move twice your flying speed toward the nearest celestial body (a sun, moon, or planet). Your ship must still use flying speed to turn, if it is not already facing the proper direction. Attacks against your ship are made with disadvantage until the start of your next turn.
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You Dash toward the nearest celestial body (a sun, moon, or planet you're above). Attacks against you are made at disadvantage for the duration. Air and space vehicles only.
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