Guns Pass

When you pull this gambit, you move your ship as normal. If you bring your ship adjacent to a target at any point during your turn, all weapons with an appropriate firing arc gain an extra attack to be used when your ship is adjacent to the target. (Primary and secondary weapons still suffer disadvantage on these attacks.)

Original Text

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Each gunner on your vehicle may immediately make an attack against the target.
Material Components
Ship helm
Related School
Effect Casting Time
Action
Level
= 1
Applied Restriction
Vehicles scale

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