Ship Hull and Shields
Ship Hull Points (Rank: 0)
(maximum hull die roll) + (n - 1)(average hull die roll) + n(ship CON mod)where "n" = total hull dice
Ship Shields
Shield Points are determined using the same formula as hull points, only using STR mod rather than CON(Shield Dice pool is identical to Hull Dice pool)
Ship Hull and Shield Dice by Size (Rank: 0)
Ship Ability Scores
Standard Array
15, 14, 13, 12, 10, 8Point Buy
8, 8, 8, 8, 8, 8- Pool of 27 points
- Each point raises a score by 1, up to 13.
- Raising a score from 13 to 14 costs 2 points, as does 14 to 15.
- Scores (before applying racial bonuses) cannot exceed 15 using Point Buy.
Combat
General notes...- One square on the starship scale represents 50 feet.
- Can only move in the direction of your ship's facing.
- Turning 90 degrees costs an amount of movement equal to your turning speed.
- Turning 45 degrees costs an amount equal to half your turning speed ("rounded" down to the nearest 50 feet; e.g. 150 feet becomes 50 feet).
- Systems:
- Engines
- Shields
- Weapons
- Sensors
- Comms
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