Sitha
The Leaf Elves, the Sun Elves
Naming Traditions
Feminine names
Sitha female names always contain a Q consonant and a vocal a.
Sometimes, to enhance the name, the parents also extend it by one, or maximally up to two, additional adjectives or comparisons (-ra,-re,-ri,-ma,-me,-mi). In case the name root does not contain Q or a, the missing letter is added in the extension, where the female forms are: -ra, -raq , -rae, -rea, -ria, -reqa, -riqa). sitha female names almost never contain a vocal U.
The full female name is the given name, followed by urqa ( daughter of ) and then the name of the father or mother (see: Family names).
Example Names:
Ae(-rak, -riqa), Ama(-rak, -riqa) , Akka(-ma, -ra,-re), Aqu(-ra, ri, -ma, -me), Anqa(-ma,-me,-ra,-re) , Anqe(-ra,-re,-ma), Asqa(-ra,-re), Asqe (-ra,-re), Esqa(-ra,-re), Qara(-ma,-me,-mi) , Qata(-ma,-me,-ra,-re,-ri), Qama(-ra, re, -ri), Qamma(-re, -ri), Qo(-ra,-rae,-riqa), Qorra (-ma,-me), O(-raq, -riqa),Tasqa(-ra, -ma), Isqa(-ra,-ri), Raqa(-ra, -re, -ri).Full female name examples:
Qorima, daughter of Tonraq (father), of the Otuquaheli people (tribe): Quorima urqa Tonraq Otuquaheli-uru or tonguetwisters like: Raqari, daughter of Qatari (mother), of the Qarutaq people (tribe): Raqari urqa Qatari Qarutaq-uruMasculine names
Just like Sitha female names, Sitha male names have to contain a q somewhere, yet usually it is found at the end, giving norn male names a somewhat harder sound. The mandatory vocal A in female names may be replaced by the vocal O or E. Norn male names only (if ever) have one extension at most.
Common male name Extensions are: -raq, -taq, -riq, -tiq, -req, -teq, -roq, -toq, -roaq, (speak: row-ak), -toaq (speak: tow-ak) -roqa, -toqa, -ruq, -tuq, - ruaq (speak: roo-ak), -tuaq (speak: too-ak), -ruqa and -tuqa.
The full male name is the given name, followed by urqu ( son of ) and then the name of the father or mother (see: Family names).
Example Names:
Aqqo, Annaq, An (-raq, -req, -roq, -raaq, -roaq, -ruaq), Cua(-raq, -roq), Hanaq, Hardaq, Haro (-taq), Ka(-roq, -ruq, -taq, -toq, -roaq), Ma(-roq, -ruq, -taq, -toq, -roaq) , Ronqa, Razaq, Roa(-taq, -toq, -raq, -roq), Ro(q)qa (speak Rokqa), Taq,Tarq,Tareq, Tonraq, Torraq, Tarroq, RotaqFull male name examples:
Konraq, son of Anriqa (mother), of the Anduaq people (tribe): Konraq urqu Anriqa Anduaq-uru Ronqa son of Ruatoq (father), of the Karutaq people (tribe): Ronqa urqu Ruatoq Karutaq-uruFamily names
Sitha names just like Norn Names are threefold. There is no concept of family names as in many human civilizations, where human citizens are named according to the day jobs they perform, the day jobs their ancestors once performed, or other features.
Sitha are named according to a trait wished upon them by their parents, then followed by urqu ( son of ) or urqa ( daughter of ) and then the first name of the respective father or mother. There is no preference about which parent is chosen, so Sitha actually have two full names, by which they can be addressed, leaving it up to the one addressing them to chose.
When formally addressed, the construct is always followed by the name of the tribe and then -uru, which in the language of the Sitha means tribe, or people.
Encompassed species
Related Organizations
D&D 5e Stats
Sitha Elf
Ability Score Increase +2 Dex, +1 Wis
Size Medium
Speed 30ft
Elf Traits:
- Darkvision: Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
- Natural Climber: You have an advantage in athletics skills used for climbing. Your base climbing speed equals half your movement + 5 (rounded down)
- Keen Senses: You have proficiency in the Perception skill.
- Rooted in the material world: You have advantage on saving throws against being charmed, and magic can't put you to sleep.
- Trance: Elves do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is "trance". While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.
Sitha Traits:
- Sure Footed: Used to live in an environment in which each step can mean certain doom, and safe routes are hard to find, you get proficiency in Acrobatics
- Speech of Beast and Leaf: You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.
Languages. Sitha, Onari (Elvish), Common
Pathfinder 2e Stats
See also the Feats at the Bottom of the page
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