Dreammist
A rainbow colored, viscous liquid, made with the tail of a coatl. Its vapors permeate the air around it with an uncanny sweetness. The poison is taken as a recreational drug by those desperate enough to want to do so, but runs the risk of corrupting their bodies long-term. It is often used by assassins or rogues as a non-lethal means of bypassing their foes, or forcing them to have terrible visions that haunt them in the future.
The target who ingests this poison experiences vivid hallucinations of their wildest desires. If failing a DC 13 wisdom saving throw, the target promptly falls asleep for 6d6 minutes, and on waking, their visions turn into a nightmare, dealing 3d6 psychic damage. Successfully saving against this poison allows the target to experience these hallucinations but otherwise maintain their faculties. Each ingestion of dreammist before a long rest increases the saving throw DC by 3.
Type: Ingested
Item type
Compound
Rarity
Common
Base Price
50 GP / Dose
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