Glass Blood

Favoured by torturers, this clear syrupy liquid, rapidly spreads within the victim's bloodstream causing debilitating pain when struck with blunt objects. Ideal for long sessions of "information gathering". It's manufacture is known to distill the substance from Phase Spider venom and mix it with the rendered fat of those who betray their kingdom. The victim usually becomes the latter.   DC 16 Con save. On a failure, for the next hour the victim gains resistance to Piercing Damage but is Stunned for 1 Round if it takes Bludgeoning Damage unless it succeeds another DC 16 Con save. If the Bludgeoning Damage is dealt by a Critical Hit, the victim must make a DC 16 Con save or be Stunned for 1 Minute as their body suffers the horrible agony of their blood feeling as if it was solidified and then breaking into thousands of glass-like shards. Type: Injury
Item type
Compound
Rarity
Uncommon
Base Price
500 GP / Dose (On the black market. "Officially", not for sale anywhere)

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