Elves of Vanaheim

Far south of Mordia, across the endless sea, lies the realm of Vanaheim: Home of the Vanir Elves and The Arenian Empire. This is where the great Arenian Games are held, and where the elves who were exiled from Mordia were sent after their war with the Aesir.  

Remnants of Vanir in Mordia

  Although the Aesir crushed the Vanir in the great war long ago, their remnants still exist in Mordia. Whether within the ruins that the civilizations were built upon or within the wilderness of beasts and spirits, the Vanir still exist. Remnants of Vanir devote themselves to the search of their ancestors. Although the nuances of their members’ purposes may vary, they all seek to bring the mysterious past to light.   Remnants of Vanir do not have a common headquarters or temple of gathering. Different domains and leaders exist in different places for the cult. For instance, a branch of cultists in Alsvartr want to reconquer the region by taking advantage of its political distress. Another branch led by Eero Toivonen scheme in Queen Bergljot’s court to release the kingdom from the firm grip of religion.   The cult consists mostly of elves, half-elves and the children of Vanir sorcerers. These children follow their blood-inherited ancestry, and elves follow spirits that seem not to truly belong to the Aesir. As part of their occupation and way of life, the Remnants are more scholarly than those of many other cults. Even the most aggressive among them aim to ask questions before they attack.

Goals

  In its vision and purpose, the Remnants have a loose existence. While some aim to find out more about the Vanir to exact vengeance against Mordians or retribution for their long-lost kin, others simply aim to dig up their lost culture and find out more about themselves.   The cult is not organized enough to have branches of these varying causes. Still, they share the sense of belonging and protection for their fellow members and thus help each other dearly at times of distress.

Relationships

  Remnants of Vanir do not have formal enemies, nor do they have many friends. They keep their identities as a secret, as their discovery may mean their demise by those devoted to the Aesir. As they want to discover or awaken their mythical influence, they may find themselves clashing with various cults, organizations, or even kingdoms. The only exception to their skeptical behaviors is those who are devoted to Freyja. As she is a Vanir goddess, Remnants do not think harm would come from her followers.