Fitness

Fitness is a reflection of a samurai’s capacity to perform feats of physical prowess and grace. It governs activities such as running, leaping, lifting heavy objects, marching long distances, swimming quickly, and other such physical feats that rely on quick bursts of power and precision or sustained physical effort.    Additionally, the Fitness skill governs a character’s ability to avoid lethal harm when struck, resist the Shadowlands Taint, and recover from poison and disease. Finally, Fitness can be used to resist, withstand, or otherwise take a hit on the battlefield.  

Fitness Approaches

  The Fitness skill can be used as follows with the appropriate ring:
  • Withstand Approach (Earth Ring): Moving cautiously, pushing one’s body to the breaking point without suffering permanent harm, marching long distances, holding up heavy objects for long periods of time, hiding by standing still, taking a hit.
  • Shift Approach (Water Ring): Moving around obstacles and through crowds without slowing, fitting through small spaces, performing exercises to speed recovery from injury, losing pursuers in a crowd, rolling with the punches.
  • Overwhelm Approach (Fire Ring): Moving without heed for obstacles, leaping long distances, pushing and lifting heavy objects quickly, breaking things, catching someone in a footrace, meeting incoming attacks with equal opposing force.
  • Feint Approach (Air Ring): Moving stealthily, maintaining balance, trailing someone without their realizing it, falling safely and landing gracefully, evading someone in a footrace, controlling where hits land on your body.
  • Sacrifice Approach (Void Ring): Acting on sheer instinct, pushing one’s body beyond the breaking point to achieve a goal, overcoming physical limitations with sheer will, taking hits directly.

POSSIBLE FITNESS SUBSKILLS

Acrobatics, Athletics, Defense, Stealth