Martial Arts - Ranged
Any warrior who takes the battlefield regularly knows well the value of the bow—and the risks of underestimating it. While armour can often turn an arrow at range and it is no replacement for a melee weapon once battle lines close, the effect of a well-coordinated volley can be staggering, as each wounded warrior removes not just one enemy from the field, but any other combatants who move to retrieve them. A master archer is terrifying to behold, capable of slaying foes from considerable distances. Even humble ranged weapons, such as slings and hurled projectiles, can be quite deadly in a fight, removing combatants from the battle. On the other end of the spectrum, the Crab Clan has constructed numerous siege-scale ranged weapons meant to engage large demons and other supernatural horrors from high atop the Kaiu Wall. Martial Arts [Ranged] covers combat with thrown and projectile weapons in both practice and theory.
Martial Arts [Ranged] Approaches
The Martial Arts [Ranged] skill can be used as follows with the appropriate ring:- Withstand Approach (Earth Ring): Maintaining a consistent field of fire, suppressing targets, firing to keep targets from overtaking a position, properly stowing ranged weapons.
- Shift Approach (Water Ring): Fighting reactively, redirecting force, drawing out your opponent, firing to create openings to reposition.
- Overwhelm Approach (Fire Ring): Firing to deplete enemy forces, firing to allow allies to advance, firing to terrify the enemy.
- Feint Approach (Air Ring): Firing without giving away your position, hitting specific parts of your target, firing to create vulnerabilities in the target’s defences.
- Sacrifice Approach (Void Ring): Exposing yourself to get a shot on your target, putting your faith in the universe that your shot will find its mark.
POSSIBLE MARTIAL ARTS [RANGED] SUBSKILLS
Kyūjutsu (Archery), Crossbows, Shinobi Weapons