600 p, 760 PA, 170m
The Potoo bird: a nocturnal bird with excellent camouflage that blends in seamlessly with tree bark. This bird represents the ability to blend in and adapt to the environment, as well as the wisdom and intuition to navigate the forest at night.
Emblem summary
-82°W , 29°N
600 P, 760 PA, 170 M
Key words: logging, Wooded, Axe
Climate: Dense forest area, nearby lake with feeding rivers
Info: Vestvik is a small settlement in the White Houses nation, founded 40 years ago for the purpose of wood production during a war that was ultimately lost. The settlement persisted with its wood production and supplies nearby cities. Its 700 inhabitants are mostly humans and goliaths and they worship Víðarr, the god of forests and justice. The settlement is located in a humid subtropical climate, in the middle of a large forest next to a body of water. It has a basic political structure and a small military for defense.
Social life in Vestvik is centered around the family units and their associated clan affiliations. Families are closely tied to their founding ancestors and their animal symbols, which are represented in their coat of arms. Social status is primarily determined by family lineage and wealth, and those who can trace their ancestry back to the founding families of the settlement hold more influence and power within the community.
The political structure of Vestvik is a council of elders, made up of the heads of the founding families and other influential community members. The council meets regularly to discuss issues affecting the settlement and make decisions for the betterment of the community as a whole.
Economically, Vestvik is reliant on its wood production, which it exports to neighboring cities. The settlement also has a small fishing industry, thanks to its proximity to the body of water. Trade relationships with other settlements are essential for the city's economic growth.
the residents of Vestvik have chosen Víðarr as their primary god of worship. Víðarr is often associated with the forest, and it is said that he was born in the heart of the woods. The residents of Vestvik believe that by honoring Víðarr, they will ensure a bountiful and fruitful harvest of timber. There are several ritual sites dedicated to Víðarr in the forest surrounding the settlement, where residents come to make offerings and ask for his blessing.
The military in Vestvik is primarily made up of barbarian warriors trained in the settlement. They are skilled fighters and protect the settlement from external threats. The policing system is similarly informal, with community members taking responsibility for maintaining law and order.
Some key characters in Vestvik include:
Jorunn Torvadottir - The head of the Torvadottir clan, one of the founding families of Vestvik. Jorunn is a respected member of the council of elders and a staunch defender of the settlement's traditions.
Hrolf Eiriksson - The captain of the barbarian warriors in Vestvik. Hrolf is a fierce fighter and a loyal protector of the settlement.
Sven Olafsson - A young merchant who has recently moved to Vestvik to capitalize on the settlement's wood production. Sven is ambitious and willing to take risks to achieve success.
Some key buildings in Vestvik include:
The Great Hall - The center of social and political life in the settlement. The Great Hall is a large, wooden building that can accommodate the entire community for important events and gatherings.
The Longhouse - The home of the Torvadottir clan and one of the oldest buildings in the settlement. The Longhouse is a symbol of the settlement's history and tradition.
The Sawmill - The primary industry in Vestvik. The Sawmill is a large building located at the edge of the forest, where logs are processed into lumber for export.
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