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Elysium (El-AI-see-um)

CG   Source Gamemastery Guide pg. 143, Homebrew   Category Outer Sphere Planes   Divinities Aella, elven pantheon, empyreal lords, giant pantheon, Grör, Kokotni, Lothor, Lyja, Naari, Séverin, Vardim Pivovor, Zambere   Native Inhabitants azatas, petitioners (the chosen)   Verdant, wild, and unrestrained by law, where passion and creation are fostered and rewarded, the plane of Elysium is a place of wild, idealized natural beauty. The so-called Promised Land and its inhabitants represent a wide variety of freely given benevolence, often willing to directly aid visitors but more often serving as inspirations and muses to foster positive change and self-realized success. Elysium’s petitioners, known as the chosen, appear as idealized versions of their mortal selves, each pursuing their own self-determined actions and finding their own unique paths to join the ranks of the plane’s celestials.   Azatas—the plane’s primary denizens—organize into fleeting, competitive courts, each rewarding heroism and creativity above all else. Elysium hosts a number of resident deities, including Aella, the elven and giant pantheons, Grör, Kokotni, Lothor, Lyja, Naari, Séverin, Vardim Pivovor, Zambere, and various empyreal lords. Visitors from across the planes are drawn to Elysium’s Wandering City of Emerald Song, a mobile, impermanent, and ever-changing city of lillend azatas organized by their princess, Anduarine the Muse, filled with art, craft, revelry, song, and trade.
Type
Plane of Existence

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