Mazar (MA-zar)
Alignment
Neutral Good
Follower Alignments
LG, NG, CG, N
Divine Font
Heal
Favored Weapon
Glaive
Divine Ability
Dexerity or Intelligence
Divine Skill
Thievery
Champion
Saites the Sphinx
Cataclysmic Residuum
Mazar’s Luck - Once per day, any creature with a Wisdom score of 16+ can roll two iridescent, six-sided dice engraved with hieroglyphics. If the dice result in a seven, nine, or twelve, a powerful item appears in their place. On any other roll, the creature that rolled the dice loses Xd6, where X is equal to their Constitution modifier. The creature can exchange the item for the dice at any time by offering a short prayer to Mazar.
Context
God of luck, confidence, and deserts. Son of Lothor. Priests of Mazar are called Tellers.
Children
Comments