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Mazar (MA-zar)

Alignment Neutral Good   Follower Alignments LG, NG, CG, N   Divine Font Heal   Favored Weapon Glaive   Divine Ability Dexerity or Intelligence   Divine Skill Thievery   Champion Saites the Sphinx   Cataclysmic Residuum Mazar’s Luck - Once per day, any creature with a Wisdom score of 16+ can roll two iridescent, six-sided dice engraved with hieroglyphics. If the dice result in a seven, nine, or twelve, a powerful item appears in their place. On any other roll, the creature that rolled the dice loses Xd6, where X is equal to their Constitution modifier. The creature can exchange the item for the dice at any time by offering a short prayer to Mazar.   Context God of luck, confidence, and deserts. Son of Lothor. Priests of Mazar are called Tellers.
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