Arodia
The world of Arodia is filled with both bustling civilizations and dangerous, untamed wilds, but not is all as it seems. Dark cults and guilds of thieves and assassins lurk in the shadows, and corruption runs rampant through many noble families. As civilization pushes further into the wilderness, the forces of the wild push back harder. Incursions of gnolls and orcs are becoming more and more common, isolated druid tribes are beginning to think they are being threatened, and many young colonies are never heard from again.
Worst of all there are rumors that something dark lurks far from civilization. In the deepest part of the forests where few mortals have dared to go and even fewer have returned. Something that is angered by humanoid incursions into the wilderness and is now seeking revenge.
From wealthy, populated cities to remote, dangerous forests, to ruins that have gone untouched for centuries. Adventurers in this world will be faced with danger at every turn and have no shortage of opportunities. They will face savage beasts, cunning politicians, and everything in between. In the dangerous world of Arodia, adventuring is both one of the most dangerous and most rewarding careers.