City-States of Eastar (Ees-Taa-Ree)
Part of the Beveritan League, the Eastari live on the southern shore of the Widowlore sea, on an arid area known as the Lapidibus Agri Desert.
The nation is governed through cantons, centered in farmstead citadels, three in total. Ancyra, in the center and overshadowing and afluent of the River Rijk, is governed by Brennus. Pessinus, on the Widowlore Sea shore, is governed by Liutarus. And Tavium, surrounded by the Bevritia Mountain Range, is governed by Leonnarius.
Living in an arid environment is harsh, there aren't many natural resources in the region. In fact, since establishing in the region, the nation was forced to develop their irrigation system, so their farmlands can prosper. Besides this farmlands, some ore deposits are available.
Thus, most of eastari have diverted to raiding parties, often pillaging their Cretian neighbours in big numbers. Not only that, but the lack of true resources made this tribe worship with zeal Oak, the mother tree.
Their military is mostly built around intimidation and guerrilla tactics, using their expertise of the desert to their advantage.
The Lampa League has made several commercial and military outposts in their region, trading with the Eastari frequently, this has contributed to a good relationship between both.
Has most of the Beveritan states, they have an oral tradition, thus most of the populace is illiterate.
Main Hub
Ancyra
Eastari Traits
Dune Raiders
+1 to Knowledge (Nature) and Survival Checks in Desert (Sand & Wastelands) terrain. This bonus increases by 1 every 5 levels.
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+1 to Initiative rolls and +1 to Dodge AC in Desert (sand & wastelands) terrain. This bonus increases by 1 every 5 levels.
Naked Warriors
Characters with this trait get +X to their initiative and armor as trait bonus, where X is equal to their Constitution Modifier.
Well-known Raiders
+1 to Intimidate checks; +1 to Atk & Dmg rolls with weapons from the Axe group. This bonuses increase by 1 every 5 levels.
Lampian Affinity
Begin play with Lampian extra language. +1 to Diplomacy checks with Bacirian, Corkosian, Kimerhan, Lamporian, Makeronian, Ponthean, Sakarian, Santean and Tebean humans. This bonus increases by 1 every 5 levels.
Horde Tactics
Characters with this trait get a bonus Teamwork feat at level 1.
Worshippers of Oak
Plant companions get the advanced simple template.
Wildshappers in Plant form get +1 to attack rolls and +1 to Natural Armor. This bonuses increase by 1 every 5 levels.
+1 to the Spells DC check for Clerics, Warpriests, Inquisitors and Paladins of Oak. This bonus increases by 1 every 5 levels.
Oral Traditions
Characters with this trait begin play unable to read or write and must spend 2 skill points to be able to do so.