City-States of Galatia
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Albion
Galatian Traits
Mountain Warfare
+1 to Initiative rolls and dodge AC in Mountain (and Hills) terrain. This bonuses increase by 1 every 5 levels.
Strong Infantry
While on foot, get +1 to Attack rolls. This bonus increases by 1 every 5 levels.
Isolated and Hard to Trust
Characters with this trait get +1 to Will saves and Sense Motive checks. This bonus increases by 1 every 6 levels.
Individual Fighters
+1 To Damage rolls and +1 to dodge AC while fighting alone. A companion doesn't count for this. This bonus increases by 1 every 5 levels.
Trained War Rams
Ram animal companions get the advanced simple template.
Wildshapers in Ram form get +2 to their Natural Armor and +2 to Damage Rolls on a charge. This bonus increases by 1 every 5 levels.
Skilled Herders
+1 to profession (herder) skill checks. This bonus increases by 1 every 5 levels. Whenever this skill is used to get a week worth of money, add half more of the result to the total.
Worshippers of Bandua
+1 to the Spells DC check for Clerics, Warpriests, Inquisitors and Paladins of Bandua. This bonus increases by 1 every 5 levels.
Oral Traditions
Characters with this trait begin play unable to read or write and must spend 2 skill points to be able to do so.