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Dimeritium (Dime-err-itt-ee-umm)

"An utterly blasphemous creation. To go so far as to suppress the flow of magic is an affront to Anima herself. That said, I can see a few situations where it would be necessary... though it brings me chills at the thought."
— Trivia Venenum, High Mage of the Hecater School of Magic and Mystics  
Dimeritium being classified as a magical material is somewhat paradoxical. Though magic is essential in its creation, the core property of dimeritium is to suppress magical energies.

Properties

Material Characteristics

Appearing like wrought-iron, though with a reddish hue akin to rust. When worked into an alloy, it gains a glossy blue tint.

Physical & Chemical Properties

Dimeritium represses the transfer of magical energy. A bluish alloy of iron and dimeritium is used to produce handcuffs and necklaces. Those who wear them cannot cast spells or use magic in any way.

Origin & Source

Dimeritium was first crafted by mage hunters during the Time of Advancement. During various wars and skirmishes it became prudent to lock down enemy magic-users before they could devastate the field. For a time, the use of dimeritium was outlawed, as it caused many horrendous side-effects for mages and was classified as a war crime.

History & Usage

Everyday use

In current times, dimeritium is still highly restricted to use in battle, but is somewhat widely used for protective purposes. Dimeritium wards are placed in high-security areas to dampen the power of magic. Dimeritium jewelry can protect the wearer from unwanted telepathic communication. Shackles formed of an iron-dimeritium alloy can be fastened to criminal mages to suppress their powers without the painful effects of pure dimeritium.
Type
Metamaterial
Rarity
Uncommon

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