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Halfling

Halflings are a common race in the civilized worlds and their colonies, having spread nearly as far as humans. Once thought of as a people without a homeland, halflings have peppered space with colonies, and halfling caravan fleets—dozens of ships from as many different makes and eras—ply the trade lanes, eager to see new sights, swap stories, and trade strange and foreign goods. Their small stature and tendency to wander make halflings popular targets for raiders and conquerors, but time and again the tenacious race has rebounded from harsh challenges thanks to their cooperation, optimism, and what seems to be a racial gift for subterfuge.  

Traits and Abilities

Ability Score Modifiers +2 Dex, +2 Cha, -2 Str
Hit Points 2 HP
Size & Type Halflings are Small Humanoids with the halfling subtype.  

Vital Statistics

Average Height or Length 2 1/2-3 1/2 ft.
Average Weight 30 lbs.
Age of Maturity 20 years
Maximum Age 100+5d20 years  

Racial Traits

Halfling Luck: Halflings receive a +1 racial bonus to all saving throws. This bonus increases to +3 against fear effects.   Keen Senses: Halflings receive a +2 racial bonus to Perception skill checks.   Sneaky: Halflings receive a +2 racial bonus to Stealth checks. In addition, halflings reduce the penalty for using Stealth while moving by 5, and reduce the Stealth check penalty for sniping by 10.   Sure-Footed: Halflings receive a +2 racial bonus to Acrobatics and Athletics skill checks.

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