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Verthani

Verthani were some of the earliest humanoids to build spacefaring vessels—a response to the struggle to survive in the harsh conditions of their tidally locked planet.   Verthani stand 8 feet tall on average, with delicate features and long limbs. Their eyes are pure-black orbs, protruding from their heads in half domes like the eyes of a mouse, and they can change the pigment of their skin at will to have complex patterns. Nearly all verthani learn to control these color changes by the time they reach puberty, but babies and children display bright, expressive patterns and colors that reflect their current mood. Some adults also refuse to control them, seeing in their random patterns hints of prophecy.   Long ago, verthani society was split into three castes: the Augmented, the Pure Ones, and the God-Vessels. A verthani’s caste is chosen during adolescence. Though few verthani today bind themselves strictly by the system’s rules, the traditions still carry a measure of cultural pride, and some verthani proudly wear the labels.  

Traits and Abilities

Ability Score Modifiers +2 Con, +2 Int, -2 Str
Hit Points 4 HP
Size & Type Verthanis are Medium Humanoids with the verthani subtype.  

Vital Statistics

Average Height or Length 7-9 ft.
Average Weight 200-350 lbs.
Age of Maturity 16 years
Maximum Age 80+3d20 years  

Racial Traits

Easily Augmented: Verthani have spent a long time implanting devices into their bodies. A verthani can install an additional augmentation (cybernetics only) into one system that already has an augmentation.   Low-Light Vision: Verthani can see twice as far as humans in conditions of dim light.   Skill Focus: Verthani are highly skilled, though individually they tend to focus on a particular discipline. Verthani gain Skill Focus as a bonus feat.   Skin Mimic: Verthani can manipulate the pigments in their skin at will and with astonishing precision, creating bright decorative patterns or deceptive camouflage. A verthani who stays stationary for 1 round gains a +10 racial bonus to Stealth checks (this bonus doesn’t stack with the invisibility spell or similar effects). If the verthani takes any action, he loses this bonus until he once again spends 1 round remaining still. A verthani wearing clothing or armor that covers more than one-quarter of his body can’t use this ability.

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