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Ysoki

Ranging from 3 to 4 feet tall, ysoki resemble humanoid rats who walk upright, complete with fur, long incisors, constantly twitching noses, and partially prehensile tails that help them keep their balance and maneuver in zero gravity. Their small, dexterous hands are perfect for working on delicate electronics, and their keen noses often allow them to identify complex chemicals by smell. Male and female ysoki are difficult for other races to tell apart, as they have similar body types and favor similar fashions.  

Traits and Abilities

Ability Score Modifiers +2 Dex, +2 Int, -2 Str
Hit Points 2 HP
Size & Type Ysoki are Small Humanoids with the ysoki subtype.  

Vital Statistics

Average Height or Length 3-4 ft.
Average Weight 60-100 lbs.
Age of Maturity 10 years
Maximum Age 60+1d20 years  

Racial Traits

Cheek Pouches: Ysoki can store up to 1 cubic foot of items weighing up to 1 bulk in total in their cheek pouches, and they can transfer a single object between hand and cheek as a swift action. A ysoki can disgorge the entire contents of his pouch onto the ground in his square as a move action that does not provoke an attack of opportunity.   Darkvision: Ysoki can see up to 60 feet in the dark. See Tactical Rules - Special Abilities for more information.   Moxie: Ysoki are scrappy and nimble even when the odds are against them. A ysoki can stand from prone as a swift action. Additionally, when off-kilter (see Tactical Rules - Conditions), a ysoki does not take the normal penalties to attacks or gain the flat-footed condition. When attempting an Acrobatics check to tumble through the space of an opponent at least one size category larger than himself, a ysoki receive a +5 racial bonus to the check.   Scrounger: Ysoki receive a +2 racial bonus to Engineering, Stealth, and Survival checks.
 

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