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Undine

Basic Information

Anatomy

Undine can vary in shape, size, color, and disposition based on the part of the sea they come from. A more tropical undine may be bright orange and blue, while an Undine from a colder sea may be mottled browns or grays. All undine are also capable of bioluminescence to a certain extent, the intensity varies based on its level of usefulness in their home environment.

Genetics and Reproduction

Undine hatch from eggs which develop over a period of one to two months before they are laid. Eggs hatch approximate ten months to a full year later.

Growth Rate & Stages

Undine age slowly, leading to a longer lifespan, but also to a slower development. An undine typically reaches adult maturity near the age of 26.

Dietary Needs and Habits

Undine consume both flora and fauna, but need essential fats from meats to maintain their scales, thus they cannot live an entirely vegetarian lifestyle.

Additional Information

Facial characteristics

Similar to an elf or human, but frilled with fins and gills. Their "hair" is usually an especially ornate set of fins.

Perception and Sensory Capabilities

Echolocation while underwater, low-light vision, and superior darkvision.

Civilization and Culture

Naming Traditions

Undine typically have Greek names.

Interspecies Relations and Assumptions

Placeholder text.  

D&D 3.5e

Undine Traits

Undine possess the following racial traits.
  • Humanoid (Aquatic) type.
  • +4 Dexterity, +2 Wisdom.
  • Medium size.
  • An undine’s base land speed is 30 feet.
  • Swim speed 60 feet.
  • Darkvision and Low-light vision.
  • Weapon Proficiency: Undine are automatically proficient with the trident and crossbow.
  • Skills: An undine has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  • Amphibious (Ex): Undine can breathe both air and water, although they rarely travel more than a few feet from the water’s edge.
  • Resistance to cold 5.
  • Bioluminescence (Su): An undine can make his skin glow at will, providing bright light out to 30 feet and shadowy illumination out to 60 feet. Once per day, as a free action, an undine can bring his skin up to full brilliance so rapidly that it can dazzle all creatures within 30 feet for 1 minute. Creatures can avoid this effect with a successful Fortitude save (DC 10 + 1/2 the undine's character level + his Cha modifier).
  • Automatic Languages: Common, Elven. Bonus Languages: Draconic, Goblin, Orc, Sylvan.
  • Favored Class: Ranger.
  • Level Adjustment +2
Lifespan
160
Average Height
5 foot 5 inches
Average Weight
175 lbs
Body Tint, Colouring and Marking
Varies

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