Airship
Adventurers exploring the skies or Earthmotes of the world need a good ship—a vessel swift enough to go in harm’s way and sturdy enough to stand up to mighty sky monsters, terrible storms, pirate attacks, and other hazards one meets in the air. This section describes Airships, and their variations. New variations will be added to the list as they're discovered throughout the campaign:
The theurgible is a colossal size vessel powered by magic. With sails and a rear set of propellers it moves swiftly and tirelessly across the skies. Theurgibles can be powered in a variety of ways, but the most common design is a set of mechanical propellers turned or driven by a magical construct, mindless undead, or even a bound elemental. Many theurgibles are luxuriously appointed with comfortable cabins and exotic décor, as befits the wealthy wizards who most likely own such vessels. Or, they may be often used as crew or cargo vessels. Theurgibles can be purchased for a hefty price, or laboriously crafted through months of technical engineering. Carry weight is 100 tons and it crews 40.
Theurgible (below):
The theurgible is a colossal size vessel powered by magic. With sails and a rear set of propellers it moves swiftly and tirelessly across the skies. Theurgibles can be powered in a variety of ways, but the most common design is a set of mechanical propellers turned or driven by a magical construct, mindless undead, or even a bound elemental. Many theurgibles are luxuriously appointed with comfortable cabins and exotic décor, as befits the wealthy wizards who most likely own such vessels. Or, they may be often used as crew or cargo vessels. Theurgibles can be purchased for a hefty price, or laboriously crafted through months of technical engineering. Carry weight is 100 tons and it crews 40.
Theurgible (below):
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