(Weapon Mastery)
You catch objects with your ranged attacks and drag them along with you.
Prerequisites
Dexterity 13,
Ranged Disarm, base attack bonus +6, weapon training class feature with a ranged weapon.
Benefit
You don't take the -2 penalty for attempting
Disarm combat maneuver checks with a ranged weapon using Ranged
Disarm, and you can attempt a
Steal Combat Maneuver Check instead of a
Disarm Combat Maneuver Check when using Ranged
Disarm. In addition, when you successfully
Disarm or
Steal an item from an opponent, that item is deposited in that opponent's square. For every 5 by which your attack exceeds the target's
CMD, you can deposit the item 5 feet away from the target (to a maximum of the attack's maximum range or until your projectile strikes an
Object that it cannot penetrate). If you use this ability with a thrown weapon and have the
Ricochet Toss feat, both the weapon and the item return to you.