Adjustable Disguise
Illusion (Glamer)
Level: Alchemist* 3, Antipaladin* 3, Artificer * 3, Bard * 3, Inquisitor * 3, Sorcerer */Wizard * 3, Warlock * 3
Components: V, S
Casting Time: 1 Standard Action
Range: personal
Target: you
Duration: 10 minutes/level (D)
Saving Throw: -
Spell Resistance: -
You make yourself – including clothing, armor, weapons, and equipment – look different. You can seem 1 foot shorter or taller, thin, fat, or in between. You cannot change your creature type (although you can appear as another Subtype). Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or look like an entirely different person or gender.
The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. A creature that interacts with the glamer gets a Will Save to recognize it as an Illusion.
As a Swift Action you can alter the disguise (within the limitations above). For example, you could make yourself look like a young human city guard, then an old elven wizard of the opposite gender, then a halfling thief, and so on. You can change the disguise a number of times equal to your Caster Level.
Level: Alchemist* 3, Antipaladin* 3, Artificer * 3, Bard * 3, Inquisitor * 3, Sorcerer */Wizard * 3, Warlock * 3
Components: V, S
Casting Time: 1 Standard Action
Range: personal
Target: you
Duration: 10 minutes/level (D)
Saving Throw: -
Spell Resistance: -
You make yourself – including clothing, armor, weapons, and equipment – look different. You can seem 1 foot shorter or taller, thin, fat, or in between. You cannot change your creature type (although you can appear as another Subtype). Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or look like an entirely different person or gender.
The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. A creature that interacts with the glamer gets a Will Save to recognize it as an Illusion.
As a Swift Action you can alter the disguise (within the limitations above). For example, you could make yourself look like a young human city guard, then an old elven wizard of the opposite gender, then a halfling thief, and so on. You can change the disguise a number of times equal to your Caster Level.