Animal Aspect, Greater

Transmutation (Polymorph)
Level: Alchemist* 3, Artificer * 4, Bloodrager * 3, Druid * 3, Hunter * 3, Magus * 3, Ranger * 3, Sorcerer */Wizard * 4
Components: V, S, M/DF (a part of the animal)
Casting Time: 1 Standard Action
Range: personal
Target: you
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: yes (harmless)
  You gain some of the beneficial qualities of one or more animals. Your base form is largely unchanged and your size is unaltered, but some of your body parts are altered. Armor or gear you are wearing adjusts to your new shape for the duration of the spell. When you cast greater animal aspect, choose one of the following animals to gain both the primary and secondary associated benefits, or two animals to gain only the primary benefits of each. You can only have one greater animal aspect or Animal Aspect spell active on you at a time.
  Frog:
  • Primary: Your legs become elongated and muscular. You gain a +4 Competence Bonus on Acrobatics checks, and you always jump as if you had a running start.
  • Secondary: You gain a Swim speed equal to half your normal speed, and all the benefits of having a swim speed.

  Gorilla:
  Monkey:
  Otter:
  • Primary: Your hands and feet gain webbing, and your lungs gain capacity, allowing you to move through the water with ease. You gain a Swim speed equal to half your speed, and all the benefits of having a swim speed. Additionally, you can hold your breath for 4 rounds per point of Constitution before being forced to make Constitution checks to keep holding your breath.
  • Secondary: Your Swim speed increases to your full normal speed, and you need not make Concentration checks to cast spells underwater.

  Raccoon:
  Raptor:
  • Primary: Your legs become built for running speed, like those of a deinonychus. You gain a Enhancement Bonus of +20 feet to your base speed.
  • Secondary: Your Enhancement Bonus to speed increases to +30 feet, and you gain the benefit of the Improved Run feat.

  Tree Lizard:
  • Primary: Your hands and feet gain climbing claws and climbing pads. You gain a Climb speed equal to half your normal speed and all the benefits of having a natural climb speed.
  • Secondary: You gain a +4 Competence Bonus on Stealth checks.