Throw Anything

(Combat)
You are used to throwing things you have on hand.
 

Benefit

You do not suffer any penalties for using an improvised ranged weapon. You receive a +1 Circumstance Bonus on attack rolls made with thrown splash weapons.
 

Normal

You take a -4 penalty on attack rolls made with an improvised weapon.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  As long as you have at least 1 Stamina point in your stamina pool, when you use a melee weapon that is not a thrown weapon for a ranged improvised weapon attack, you use the weapon’s melee critical threat range and multiplier instead of the normal 20/×2 for improvised weapons. You can spend 2 Stamina points to increase your range increment for thrown weapon attacks (including ranged improvised weapons) by 10 feet until the beginning of your next turn.