Aura Of Succumbing

(General)
Your foul patron's inf luence hastens death's approach.
 

Prerequisites

Channel energy class feature, worshiper of one of the Four Horsemen.
 

Benefit

As a Swift Action, you can expend one of your uses of channel energy to emanate a 30-foot-radius Aura Of Succumbing for a number of rounds equal to your effective Cleric level. Dying creatures in the area take 1 point of damage per die of your normal channel negative energy damage at the start of your turn each round. A successful Will Save (DC equal to the DC of your channel energy ability) halves this damage. Whenever a living creature dies while within your Aura Of Succumbing, you gain a number of temporary hit points equal to that creature's Hit Dice. These temporary hit points last for 1 hour.
 

Required For