(Style, Combat)
You study a combat style consisting of fluid, circular motions suited for moving and fighting underwater.
Prerequisites
Wisdom 13,
Improved Unarmed Strike,
Acrobatics 3 ranks,
Swim 3 ranks.
Benefit
Your unarmed strikes deal normal damage underwater, and you don't take penalties on attack rolls with unarmed strikes made underwater. You add your
Wisdom modifier in addition to your
Strength modifier on
Swim checks.
Normal
Attacks with bludgeoning weapons (such as unarmed strikes) deal half damage and take a -2 penalty on attack rolls underwater.