Blinding Critical

(Critical)
Your critical hits blind your opponents.
 

Prerequisites

Critical Focus, base attack bonus +15.
 

Benefit

Whenever you score a critical hit, your opponent is permanently Blinded. A successful Fortitude Save reduces this to Dazzled for 1d4 rounds. The DC of this Fortitude Save is equal to 10 + your base attack bonus. This feat has no effect on creatures that do not rely on eyes for sight or creatures with more than two eyes (although multiple critical hits might cause blindness, at the GM's discretion). Blindness can be cured by Heal, Regeneration, remove blindness, or similar abilities.
 

Special

You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  When you confirm a critical hit and attempt to blind an opponent with this feat, you can spend up to 5 Stamina points to increase the DC of this feat’s saving throw by an amount equal to the number of Stamina points you spent.
 

Required For


 

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