Centipede, Giant Whiptail - Vermin Companion
The long thin tendrils that lash out from this centipede’s tail can trip foes with surprising ease.
Speed: 40 ft., climb 40 ft.
Armor Class: +3 natural armor
Attack: bite (1d6 plus poison)
Special Attacks: Poison
Special Qualities: Darkvision 60 ft., Cannot be Tripped
Armor Class: +2 natural armor
Attack: bite (1d8 plus poison), tail slap (1d2 nonlethal plus trip)
Ability Score Enhancement:
Special Attacks: Trip
Centipede, Giant Whiptail
Vermin CompanionPrerequisites
ability have Vermin companionsAttributes
Size: MediumSpeed: 40 ft., climb 40 ft.
Armor Class: +3 natural armor
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | - | 10 (+0) | 2 (-4) |
Special Attacks: Poison
Special Qualities: Darkvision 60 ft., Cannot be Tripped
7th-Level Advancement
Size: LargeArmor Class: +2 natural armor
Attack: bite (1d8 plus poison), tail slap (1d2 nonlethal plus trip)
Ability Score Enhancement:
- +8 Strength, –2 Dexterity, +4 Constitution
Special Attacks: Trip
Special Abilities
Poison (Ex)
Injury, DC = 10 + 1/2 HD + Constitution modifier, 1/round for 4 rounds, moderate Dexterity, 1 save to cure.*This attack gains no bonus from the creature’s Strength score on damage rolls.
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