Deafening Critical

(Critical, Combat)
Your critical hits cause enemies to lose their hearing.
 

Prerequisites

Critical Focus, base attack bonus +13.
 

Benefit

Whenever you score a critical hit against an opponent, the victim is permanently Deafened. A successful Fortitude Save reduces the deafness to 1 round. The DC of this Fortitude Save is equal to 10 + your base attack bonus. This feat has no effect on deaf creatures. This deafness can be cured by Heal, Regeneration, remove deafness, or a similar ability.
 

Special

You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  When you confirm a critical hit and attempt to deafen an opponent with this feat, you can spend up to 5 Stamina points to increase the DC of this feat’s saving throw by an amount equal to the number of Stamina points you spent.
 

Required For