(Combat)
You are adept at stifling your enemies and can expertly make a bad situation even worse.
Prerequisites
Greater Dirty Trick,
Deft Maneuvers, base attack bonus +11.
Benefit
Whenever you successfully perform a
Dirty Trick combat maneuver against an opponent who is still affected by a condition inflicted by a previous
Dirty Trick (whether your own or another creature's), you can cause the condition to worsen. In addition to increasing the duration of the condition as normal, you cause an opponent who is
Dazzled to become
Dazed,
Entangled to become
Pinned,
Shaken to become
Frightened, and
Sickened to become
Nauseated. This worsened condition replaces the previous
Dirty Trick condition, and lasts for the duration of the
Dirty Trick (including any rounds remaining from the previous
Dirty Trick condition) or until the opponent uses a
Standard Action to remove the condition (whichever comes first).