(Combat)
When you successfully strike your opponent with your Stunning Fist, you leave it in a state of confusion.
Prerequisites
Stunning Fist, base attack bonus +11.
Benefit
You must choose to use this ability before making an attack roll with your
Stunning Fist, and this effect replaces other effects or conditions that would be caused by
Stunning Fist. If you successfully hit your opponent and it fails its
Fortitude Save, it becomes
Confused for 1 round. Additional disorienting blows to the
Confused target add to the duration of its confusion. This feat is otherwise subject to all of the limits and conditions of
Stunning Fist.