Disrupting Shot

(Combat)
With a well-placed shot, you make it harder for a nearby opponent to cast spells.
 

Prerequisites

Dexterity 13, Precise Shot, Fighter level 6th.
 

Benefit

If you ready an action to shoot an opponent casting a spell within 30 feet and successfully hit that opponent with a Ranged Attack, the concentration DC to successfully cast the spell is increased by +4.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  When you ready an action to shoot an opponent casting a spell, you can spend up to 3 Stamina points. For each Stamina point you spend, it increases the range from which you can successfully hit that opponent and gain the benefits of this feat by 10 feet (to a maximum of 60 feet).
 

Required For


 

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