Eurypterid - Vermin Companion

Also known as sea scorpions, these aquatic insects have pincers and a long stinger.
 

Eurypterid

Vermin Companion

Prerequisites

ability have Vermin companions
 

Attributes

Size: Medium
Speed: 20 ft., swim 40 ft.
Armor Class: +2 natural armor
 
StrDexConIntWisCha
10 (+0) 11 (+0) 12 (+1) -13 (+1) 2 (-4)
Attack: 2 claws (1d3), sting (1d3 plus poison)
Special Attacks: Poison
Special Qualities: Darkvision 60 ft., CMD +8 vs. Trip
 

7th-Level Advancement

Size: Large
Armor Class: +3 natural armor
Attack: 2 claws (1d4), sting (1d4 plus poison)
Ability Score Enhancement:
Special Attacks: Poison (upgraded)

 

Special Abilities

Poison (Ex)

Injury, DC = 10 + 1/2 HD + Constitution modifier, 1/round for 4 rounds, mild Constitution, 1 save to cure. At 7th level, the poison follows the moderate Constitution track.
 

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