Forest Dragon, Ancient
This massive serpentine and wingless creature has jade scales and antlers, and sounds like grinding stones as it stalks forth.
Forest Dragon, Ancient (CR 19)
Gargantuan Dragon (Earth)Alignment: Chaotic Evil
Initiative: +3
Senses: Dragon Senses, Tremorsense 60 feet; Perception +33
Aura: frightful presence (300 feet, DC 29)
Speed: 40 feet, Burrow 20 feet, Climb 30 feet, Fly 250 feet (clumsy)
Space: 20 feet
Defense
Armor Class: 39, touch 5, flat-footed 39 (-1 Dex, +34 natural, -4 size)Hit Points: 387 (25d12+225)
Saving Throws: Fort +22, Ref +13, Will +21
Damage Reduction: 10/adamantine
Immunity: paralysis, poison, sleep
Spell Resistance: 30
Offense
Melee: bite +36 (4d6+19/19-20), 2 claws +34 (2d8+13), gore +34 (2d8+19), tail slap +32 (2d8+19)Reach: 15 feet (20 feet with bite and gore)
Special Attacks: Breath Weapon (60-ft. cone, 20d6 piercing damage, DC 32) crush (DC 32, 2d8+19), destructive crush, tail sweep (2d6+19, DC 35)
Spell-Like Abilities (CL 25th; Concentration +30):
- At Will- Animate Plants, Entangle (DC 16), Blight (DC 20), Pass without Trace, Tree Stride
Spells Known (CL 15th; Concentration +20):
- 7th (4/day) - Power Word Blind, Waves of Exhaustion (DC 22)
- 6th (6/day) - Acid Fog, Disintegrate (DC 21), Move Earth
- 5th (7/day) - Baleful Polymorph (DC 20), Cloudkill (DC 20), Feeblemind (DC 20), Passwall
- 4th (7/day) - Bestow Curse (DC 19), Charm Monster (DC 19), Solid Fog, Stone Shape
- 3rd (7/day) - Lightning Bolt (DC 18), Wind Wall, Slow (DC 18), Stinking Cloud (DC 18)
- 2nd (7/day) - Fog Cloud, Glitterdust, Hideous Laughter, Invisibility, Touch of Idiocy
- 1st (8/day) - Hypnotism (DC 16), Obscuring Mist, Magic Missile, Ray Of Enfeeblement (DC 16), Shield
- 0 (at-will) - Dancing Lights, Daze (DC 15), Detect Magic, Ghost Sound, Mage Hand, Mending, Read Magic, Resistance, Touch of Fatigue
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
37 (+13) | 8 (-1) | 26 (+8) | 20 (+5) | 21 (+5) | 20 (+5) |
CMB +42
CMD 51 (55 vs. Trip)
Feats: Combat Casting, Deceitful, Greater Weapon Focus (bite), Improved Critical (bite), Improved Initiative, Improved Natural Armor, Iron Will, Multiattack, Skill Focus (Stealth), Stealthy, Toughness, Weapon Focus (bite)
Skills: Acrobatics +25 (+29 when jumping), Bluff +35, Climb +47, Disguise +7, Escape Artist +28, Fly +0, Intimidate +33, Knowledge (arcana) +31, Knowledge (nature) +31, Perception +33, Spellcraft +33, Stealth +25, Survival +29
Languages: Common, Draconic, Elven, Goblin, Sylvan, Terran
Special Qualities: Change Shape, sound imitation, woodland stride
Special Abilities
Change Shape (Su)
An adult or older forest dragon can assume any humanoid form three times per day as if using polymorph.Destructive Crush (Su)
When an old or older forest dragon makes a crush attack, the impact kicks up debris in a 20-foot-radius burst for 1d6 rounds. The debris obscures the vision of creatures within the debris field and grants concealment to those creatures. The forest dragon can see normally within and through the debris field.Elemental Breath (Su)
Once per day, when an ancient or older forest dragon uses its breath weapon, it can summon a greater earth elemental within the cone. The caster level for these effects is the same as the dragon's caster level.Sound Imitation (Ex)
A very young or older forest dragon can mimic any voice or sound it has heard by making a successful Bluff check against the listener's Sense Motive check.Stony Death (Su)
Any creature reduced to 0 or fewer hit points by a great wyrm forest dragon's breath weapon must also make a Fortitude save (same DC as the forest dragon's breath weapon) or be petrified as the flesh to stone spell. This is a death effect.Woodland Stride (Ex)
As the druid ability of the same name.Ecology
Environment: Any ForestOrganization: solitary
Treasure: triple
Forest dragons, or dilung, are fickle and malevolent dragons that dwell in deep, rugged woodlands.
While a forest dragon can fly, it prefers to stalk the earth, flying only to pursue objects of its wrath.