Optimistic and cheerful by nature, blessed with uncanny luck, and driven by a powerful wanderlust, halflings make up for their short stature with an abundance of bravado and curiosity. At once excitable and easy-going, halflings like to keep an even temper and a steady eye on opportunity, and are not as prone to violent or emotional outbursts as some of the more volatile races. Even in the jaws of catastrophe, halflings almost never lose their sense of humor. Their ability to find humor in the absurd, no matter how dire the situation, often allows halflings to distance themselves ever so slightly from the dangers that surround them. This sense of detachment can also help shield them from terrors that might immobilize their allies.
Description
Halflings rise to a humble height of 3 feet. They prefer to walk barefoot, leading the bottoms of their feet to become roughly calloused. Tufts of thick, curly hair warm the tops of their broad, tanned feet.
Their skin tends toward a rich cinnamon color and their hair toward light shades of brown. A halfling’s ears are pointed, but proportionately not much larger than those of a human.
Halflings prefer simple and modest clothing. Though willing and able to dress up if the situation demands it, their racial urge to remain quietly in the background makes them rather conservative dressers in most situations. Halfling entertainers, on the other hand, make their livings by drawing attention, and tend to go overboard with gaudy and flashy costumes.
Racial Traits
Ability Adjustment: +2
Dexterity, +2
Charisma, and –2
Strength. Halflings are nimble and strong-willed, but their small stature makes them weaker than other races.
Size: Small. Small creatures gain the following
Size Modifiers: +1 to AC and attack rolls, -2 to
Combat Maneuver Bonus and
Combat Maneuver Defense, and +4 to
Stealth checks.
Speed: Halfling base land speed is 20 feet.
Type: Humanoid (Halfling).
Age: Halflings age somewhat slower than humans, reaching adulthood at 20 and living to be well over 100.
Vision: Halflings have no special forms of vision.
Racial Skills: +2 bonus on
Acrobatics and
Climb checks. Halflings are sure-footed.
Special Qualities
Halfling Luck: Halflings receive a +1
Racial bonus on all
Saving Throws.
Fearless: Halflings receive a +2
Racial bonus on all
Saving Throws against fear. This stacks with the bonus granted by halfling luck.
Weapon Familiarity: Halflings are proficient with slings and treat any weapon with the word “halfling” in its name as a martial weapon.
Languages
Automatic Languages: Halfling and Common.
Bonus Languages: Dwarven, Elven, Gnome, and Goblin.
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