Inerrant Justice

(Story)
You will punish the guilty without letting any innocents be harmed as a result.
 

Prerequisites

Must have witnessed or suffered a grave injustice that went unpunished, or have the An Eye for an Eye or the Raiders background. If the offender is not a challenging foe, it either advances to become one or allies with one or more creatures who are.
 

Benefit

Once per day, you can choose to take the maximum possible weapon damage die roll rather than rolling when you hit a foe that is unaware of you or considers you an ally. Bonus dice, including from sneak attack, surprise attack, and Vital Strike, are rolled normally.
 

Goal

Decisively defeat or slay the offender without killing any innocents in the process. You can complete the goal after killing innocents if you receive an atonement spell.
 

Completion Benefit

You can use this feat's benefit once per combat.
 

Required For