(Story)
With their deaths, the pitiful wretches that inhabit this world open your path to greatness.
Prerequisites
You must slay at least 50 intelligent noncombatants for either your own personal gain or for no cause at all, or have the Bloodthirsty, First Kill, or The Kill background.
Benefit
You gain a +2 bonus on
Intimidate checks. If you have 10 or more ranks in
Intimidate, this bonus increases to +4. Each time you slay an intelligent creature, you gain a +1 bonus on attack rolls and caster level checks for 1 minute (this bonus does not stack with itself ).
Goal
Slay at least 200 more intelligent noncombatants, then slay a challenging foe that seeks to either bring you to justice for your crimes or usurp your position.
Completion Benefit
Any shaken creature takes double the normal penalties when attacking you, making saves against your abilities, or resolving skill checks with you as a target.