Landing Roll

(Combat)
You have learned the technique of rolling safely away when an enemy trips you.
 

Prerequisites

Dexterity 13, Dodge.
 

Benefit

If you are tripped, you can spend an Immediate Action to move 5 feet without provoking an attack of opportunity. This does not count as taking a 5-foot step. You fall Prone after this movement.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  When using this feat, you can spend 5 Stamina points to stand up as part of your Immediate Action after you move. Standing up provokes attacks of opportunity.
 

Required For