Manticore - Magical Beast Companion


 

Manticore

Magical Beast Companion

Prerequisites

Beast Speaker, Intimidate 4 ranks, Survival 7 ranks
 

Attributes

Size: Medium
Speed: 30 ft., fly 50 ft. (clumsy)
Armor Class: +4 natural armor
 
StrDexConIntWisCha
12 (+1) 17 (+3) 14 (+2) 7 (-2) 12 (+1) 9 (-1)
Attack: bite (1d6), 2 claws (1d8)
Special Attacks: Spikes
Special Qualities: Darkvision 60 ft., Low-Light Vision, Scent, Racial Skill Bonus: +4 Perception, +4 Survival When Tracking
 

7th-Level Advancement

Size: Large
Armor Class: +2 natural armor
Attack: bite (1d8), 2 claws (2d4)
Ability Score Enhancement:
Special Attacks: Spikes (upgraded)

 

Special Abilities

Spikes (Ex)

With a snap of its tail, a manticore can loose a volley of four spikes as a Standard Action (make an attack roll for each spike). This attack has a range of 180 feet with no range increment, and each spike deals 1d4 + the manticore's Strength modifier damage. All targets must be within 30 feet of each other. The creature can launch only 12 spikes in any 24-hour period. At 7th level, the damage increases to 1d6 damage, and it can launch up to 24 spikes every 24 hours.
 

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