Marax - Animal Companion
Dense, bony growths line the back of this bipedal predator. Between its gnashing, toothy underbite, scythe-like claws, and spiked tail, no part of this beast offers mercy.
Speed: 30 ft.
Armor Class: +3 natural armor
Attack: bite (1d6), tail barbs (1d4 plus poison)*
Special Attacks: Poison
Special Qualities: Low-Light Vision, Scent
Armor Class: +2 natural armor
Attack: bite (1d8), 2 claws (1d4)
Ability Score Enhancement:
Special Attacks: Pounce
Marax
Animal CompanionAttributes
Size: MediumSpeed: 30 ft.
Armor Class: +3 natural armor
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 2 (-4) | 12 (+1) | 6 (-2) |
Special Attacks: Poison
Special Qualities: Low-Light Vision, Scent
7th-Level Advancement
Size: LargeArmor Class: +2 natural armor
Attack: bite (1d8), 2 claws (1d4)
Ability Score Enhancement:
- +6 Strength, -2 Dexterity, +2 Constitution
Special Attacks: Pounce
Special Abilities
Poison (Ex)
Injury, DC = 10 + 1/2 HD + Constitution modifier, 1/round for 4 rounds, moderate Dexterity, 1 save to cure.*This is a secondary natural attack that deals piercing damage, and takes a -5 penalty to hit, see Natural Weapon for more information on how secondary attacks work.
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