Marax - Animal Companion

Dense, bony growths line the back of this bipedal predator. Between its gnashing, toothy underbite, scythe-like claws, and spiked tail, no part of this beast offers mercy.
 

Marax

Animal Companion

Attributes

Size: Medium
Speed: 30 ft.
Armor Class: +3 natural armor
 
StrDexConIntWisCha
16 (+3) 15 (+2) 12 (+1) 2 (-4) 12 (+1) 6 (-2)
Attack: bite (1d6), tail barbs (1d4 plus poison)*
Special Attacks: Poison
Special Qualities: Low-Light Vision, Scent
 

7th-Level Advancement

Size: Large
Armor Class: +2 natural armor
Attack: bite (1d8), 2 claws (1d4)
Ability Score Enhancement:
Special Attacks: Pounce

 

Special Abilities

Poison (Ex)

Injury, DC = 10 + 1/2 HD + Constitution modifier, 1/round for 4 rounds, moderate Dexterity, 1 save to cure.
  *This is a secondary natural attack that deals piercing damage, and takes a -5 penalty to hit, see Natural Weapon for more information on how secondary attacks work.
 

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