Mule-Lizard - Magical Beast Companion
Mule-Lizard
Magical Beast Companion
Prerequisites
Beast Speaker
Attributes
Size: Small
Speed: 20 ft.
Armor Class: +2 natural armor
Str | Dex | Con | Int | Wis | Cha |
12 (+1) | 12 (+1) | 14 (+2) | 1 (-5) | 12 (+1) | 2 (-4) |
Attack: bite (1d4)
Special Qualities: Low-Light Vision,
Scent, Adaptive Camouflage, Strong-Legged
4th-Level Advancement
Size: Medium
Attack: bite (1d8)
Ability Score Enhancement:
Special Abilities
Adaptive Camouflage ()
If given 8 hours in a new environment, the mule-lizard can changed the colors and patterns in its skin to grant itself a +4 bonus on
Stealth checks. Alternatively, the master of the mule lizard can provoke it to take on more flamboyant colors, basically taking on patterns and colors of the master’s choice but they lose the
Stealth bonus.
Strong-legged ()
The mule-lizard is bipedal but has stable, strong legs. They gain a +4 bonus on their
CMD vs.
Bull Rush and
Trip. Additionally, they may carry loads as if they were a quadruped and may carry riders up to their size.
This website is a conglomeration of material from various sources and has been created for players in my campaign world and not for the purposes of monetization.
Comments