(General)
You have intertwined your familiarities with pesh and magic to unlock strange powers.
Prerequisites
Spell Focus (any), ability to cast 2nd-level spells.
Benefit
When you consume pesh, you take 1 fewer point of
Constitution or
Wisdom damage (your choice). In addition, you add spells from the
Sahir-Afiyun spells listed below to your own class spell list or list of spells known. You can add one spell from the highest level you can cast; you can instead add two spells to your list of spells known, but both of these spells must be at least 1 level lower than the highest-level spell you can cast for that class. If you have more than one spellcasting class, choose one and add the
Sahir-Afiyun spell or spells listed below to that class's spell list or list of spells known. 1st-alleviate addiction , lesser confusion, night blindness , pesh vigor , ray of sickening, remove
Fear, sleep. 2nd-augury, calm emotions, euphoric cloud. 3rd-contact high , deep slumber, imbue with addiction . 4th-absorbing inhalation, confusion, divination. 5th-symbol of sleep. All
Sahir-Afiyun spells require 1 dose of pesh as a material component, either replacing the existing material component, or as part of the material component if the existing component costs more.
Special
You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, add one or more
Sahir-Afiyun spells to your spell list.