Scorpion, Giant - Vermin Companion

This giant scorpion scrabbles forward, ferocious claws raised in challenge, stingered tail arched over its back.
 

Scorpion, Giant

Vermin Companion

Prerequisites

ability have Vermin companions
 

Attributes

Size: Medium
Speed: 40 ft.
Armor Class: +1 natural armor
 
StrDexConIntWisCha
11 (+0) 12 (+1) 12 (+1) -10 (+0) 2 (-4)
Attack: 2 claws (1d4 plus grab) and sting (1d4 plus poison)
Special Attacks: Grab, Poison
Special Qualities: Darkvision, Tremorsense 30 Ft, CMD +12 vs. Trip
 

7th-Level Advancement

Size: Large
Armor Class: +3 natural armor
Attack: 2 claws (1d6 plus grab) and sting (1d6 plus poison)
Ability Score Enhancement:
Special Attacks: Poison (upgraded)
Special Qualities Tremorsense 60 ft.
 

Special Abilities

Poison (Ex)

Injury, DC = 10 + 1/2 HD + Constitution modifier, 1/round for 6 rounds, mild Strength, 1 save to cure. At 7th level, the poison follows the moderate Strength track
 

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