Snake Sidewind

(Style, Combat)
Your sensitive twisting movements make you difficult to anticipate combat.
 

Prerequisites

Improved Unarmed Strike, Snake Style, Acrobatics 3 ranks, Sense Motive 6 ranks.
 

Benefit

You gain a +4 bonus to CMD against Trip combat maneuvers and on Acrobatics checks and saving throws to avoid being knocked Prone. While using the Snake Style feat, whenever you score a critical threat with your unarmed strike, you can make a Sense Motive check in place of the attack roll to confirm the critical hit. Whenever you score a critical hit with your unarmed strike, you can spend an Immediate Action to take a 5-foot step even if you have otherwise moved this round.
 

Normal

You can take a 5-foot step only if you have not otherwise moved this round.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  When you threaten a critical hit with your unarmed strike while using Snake Style and choose to attempt a Sense Motive check in place of the confirmation roll, you can spend up to 5 Stamina points to gain a bonus on the Sense Motive check equal to the number of Stamina points you spent.
 

Required For


 

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